PoseRotationQuat
A 3D rotation expressed as a quaternion that doesn't propagate in the transform hierarchy.
Note: although the x,y,z,w components of the quaternion will be passed through to the datastore as provided, when used in the Viewer, quaternions will always be normalized.
Fields fields
- quaternion:
Quaternion
API reference links api-reference-links
- 🌊 C++ API docs for
PoseRotationQuat
- 🐍 Python API docs for
PoseRotationQuat
- 🦀 Rust API docs for
PoseRotationQuat