Archetypes

Archetypes are bundles of components for which the Rerun viewer has first-class built-in support. See Entities and Components and Visualizers and Overrides for more information.

This page lists all built-in archetypes.

Geospatial geospatial

  • GeoLineStrings: Geospatial line strings with positions expressed in EPSG:4326 altitude and longitude (North/East-positive degrees), and optional colors and radii.
  • GeoPoints: Geospatial points with positions expressed in EPSG:4326 latitude and longitude (North/East-positive degrees), and optional colors and radii.

Graph graph

  • GraphEdges: A list of edges in a graph.
  • GraphNodes: A list of nodes in a graph with optional labels, colors, etc.

Image & tensor image--tensor

Plotting plotting

  • BarChart: A bar chart.
  • Scalars: One or more double-precision scalar values, e.g. for use for time-series plots.
  • SeriesLines: Define the style properties for one or more line series in a chart.
  • SeriesPoints: Define the style properties for one or more point series (scatter plot) in a chart.

Spatial 2D spatial-2d

  • Arrows2D: 2D arrows with optional colors, radii, labels, etc.
  • Boxes2D: 2D boxes with half-extents and optional center, colors etc.
  • LineStrips2D: 2D line strips with positions and optional colors, radii, labels, etc.
  • Points2D: A 2D point cloud with positions and optional colors, radii, labels, etc.

Spatial 3D spatial-3d

  • Arrows3D: 3D arrows with optional colors, radii, labels, etc.
  • Asset3D: A prepacked 3D asset (.gltf, .glb, .obj, .stl, etc.).
  • Boxes3D: 3D boxes with half-extents and optional center, rotations, colors etc.
  • Capsules3D: 3D capsules; cylinders with hemispherical caps.
  • Cylinders3D: 3D cylinders with flat caps.
  • Ellipsoids3D: 3D ellipsoids or spheres.
  • InstancePoses3D: One or more transforms between the current entity and its parent. Unlike archetypes.Transform3D, it is not propagated in the transform hierarchy.
  • LineStrips3D: 3D line strips with positions and optional colors, radii, labels, etc.
  • Mesh3D: A 3D triangle mesh as specified by its per-mesh and per-vertex properties.
  • Pinhole: Camera perspective projection (a.k.a. intrinsics).
  • Points3D: A 3D point cloud with positions and optional colors, radii, labels, etc.
  • Transform3D: A transform between two 3D spaces, i.e. a pose.
  • ViewCoordinates: How we interpret the coordinate system of an entity/space.

Text text

  • TextDocument: A text element intended to be displayed in its own text box.
  • TextLog: A log entry in a text log, comprised of a text body and its log level.

Video video

Other other

  • AnnotationContext: The annotation context provides additional information on how to display entities.
  • Clear: Empties all the components of an entity.
  • RecordingInfo: A list of properties associated with a recording.