MagnificationFilter

Filter used when magnifying an image/texture such that a single pixel/texel is displayed as multiple pixels on screen.

Variants variants

Nearest = 1

Show the nearest pixel value.

This will give a blocky appearance when zooming in. Used as default when rendering 2D images.

Linear = 2

Linearly interpolate the nearest neighbors, creating a smoother look when zooming in.

Used as default for mesh rendering.

Arrow datatype arrow-datatype

uint8