MagnificationFilter
Filter used when magnifying an image/texture such that a single pixel/texel is displayed as multiple pixels on screen.
Variants variants
Nearest
= 1
Show the nearest pixel value.
This will give a blocky appearance when zooming in. Used as default when rendering 2D images.
Linear
= 2
Linearly interpolate the nearest neighbors, creating a smoother look when zooming in.
Used as default for mesh rendering.
Arrow datatype arrow-datatype
uint8